unity 5 for android essentials - Book and Resource Tutorial [GNSRY]


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Torrent File Content (127 files)


unity-5-for-android-essentials
    Unity 5 for Android Essentials_CodeFiles
          Final Code/9191OT_08_Codes/Glow_Hockey_(Unity_Project)-2015.zip -
16.73 MB

          Final Code/9191OT_01_Code/Glow Hockey (Unity Project).zip -
6.91 MB

          9191OT_ColoredImages.pdf -
3.28 MB

     unity-5-for-android-essentials.pdf -
2.41 MB

          Final Code/9191OT_02_Codes/libs/android-support-v4.jar -
606.89 KB

          Software and hardware list.doc -
158.5 KB

          Final Code/9191OT_02_Codes/libs/classes.jar -
68.84 KB

          Final Code/9191OT_02_Codes/ic_launcher-web.png -
50.19 KB

          Final Code/9191OT_02_Codes/res/drawable-xxhdpi/ic_launcher.png -
24.2 KB

          Final Code/9191OT_02_Codes/bin/res/crunch/drawable-xxhdpi/ic_launcher.png -
17.47 KB

          Final Code/9191OT_02_Codes/res/drawable-xhdpi/ic_launcher.png -
12.22 KB

          Final Code/9191OT_02_Codes/bin/res/crunch/drawable-xhdpi/ic_launcher.png -
9.14 KB

          Final Code/9191OT_02_Codes/res/drawable-hdpi/ic_launcher.png -
7.48 KB

          Final Code/9191OT_02_Codes/bin/res/crunch/drawable-hdpi/ic_launcher.png -
5.82 KB

          Final Code/9191OT_02_Codes/res/drawable-mdpi/ic_launcher.png -
3.69 KB

          Final Code/9191OT_02_Codes/bin/res/crunch/drawable-mdpi/ic_launcher.png -
3.04 KB

          Final Code/9191OT_07_Codes/SimpleProfiler.cs -
2.91 KB

          Final Code/9191OT_03_Codes/OptimizedCarVehicle.shader -
2.5 KB

          Final Code/9191OT_03_Codes/OLD/OptimizedCarVehicle.shader -
2.5 KB

          Final Code/9191OT_03_Codes/OLD/CarVehicle.shader -
2.49 KB

          Final Code/9191OT_03_Codes/CarVehicle.shader -
2.49 KB

          Final Code/9191OT_03_Codes/AnisotropicTexture.shader -
2.37 KB

          Final Code/9191OT_03_Codes/OLD/AnisotropicTexture.shader -
2.37 KB

          Final Code/9191OT_03_Codes/OLD/SpecularSoftMetallic.shader -
2.37 KB

          Final Code/9191OT_03_Codes/SpecularSoftMetallic.shader -
2.37 KB

          Final Code/9191OT_03_Codes/OLD/OptimizedSpecularSoftMetallic.shader -
2.35 KB

          Final Code/9191OT_03_Codes/OptimizedSpecularSoftMetallic.shader -
2.35 KB

          Final Code/9191OT_02_Codes/gen/com/packtpub/unityflashlight/R.java -
2.34 KB

          Final Code/9191OT_03_Codes/PackingTexturesIntoRGBA.shader -
2.1 KB

          Final Code/9191OT_03_Codes/OLD/PackingTexturesIntoRGBA.shader -
2.1 KB

          Final Code/9191OT_03_Codes/DiffuseConvolution.shader -
1.98 KB

          Final Code/9191OT_03_Codes/OLD/DiffuseConvolution.shader -
1.98 KB

          Final Code/9191OT_03_Codes/OLD/SpecularTextureMask.shader -
1.91 KB

          Final Code/9191OT_03_Codes/SpecularTextureMask.shader -
1.91 KB

          Final Code/9191OT_02_Codes/bin/unityflashlight.jar -
1.81 KB

          Final Code/9191OT_02_Codes/bin/classes/com/packtpub/unityflashlight/Flashlight.class -
1.78 KB

          Final Code/9191OT_05_Codes/Editor/AssetBundleGenerator.cs -
1.71 KB

          Final Code/9191OT_02_Codes/src/com/packtpub/unityflashlight/Flashlight.java -
1.71 KB

          Final Code/9191OT_05_Codes/YourAssetBundleDispatcher.cs -
1.69 KB

          Final Code/9191OT_05_Codes/Editor/TextureFormatAssetBundles.cs -
1.55 KB

          Final Code/9191OT_03_Codes/OLD/LitSphere.shader -
1.48 KB

          Final Code/9191OT_03_Codes/LitSphere.shader -
1.48 KB

          Final Code/9191OT_05_Codes/MyAssetBundleImporter.cs -
1.35 KB

          Final Code/9191OT_03_Codes/OLD/SpecularPhong.shader -
1.28 KB

          Final Code/9191OT_03_Codes/SpecularPhong.shader -
1.28 KB

          Final Code/9191OT_03_Codes/FresnelReflection.shader -
1.27 KB

          Final Code/9191OT_03_Codes/OLD/FresnelReflection.shader -
1.27 KB

          Final Code/9191OT_03_Codes/OptimizedShaderSecond.shader -
1.25 KB

          Final Code/9191OT_03_Codes/OLD/OptimizedShaderSecond.shader -
1.25 KB

          Final Code/9191OT_03_Codes/UsingCgIncludeOptimizedLambert.shader -
1.24 KB



Description



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This book is perfect for competent Unity developers who want to learn how to develop, optimize, and publish games for Android devices in a quick and easy manner. This book assumes basic knowledge of game design concepts and/or some experience with other game technologies such as Unreal Engine 4, CryEngine, or GameMaker.

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